€9.99

PRE-ORDER Blender to Unreal Engine Become a Dungeon Prop Artist

2 ratings

PRE-ORDER Blender to Unreal Engine Become a Dungeon Prop Artist

€9.99
2 ratings

You won’t believe it! A brand-new Blender 3 to UE5 3D PROP DESIGN course is coming VERY, VERY soon!!

 

Have you ever wanted to build an entire game world?


Join ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ to take your 3D modelling skills inside!  Graduate to the next level of game design through learning all about the Blender to Unreal Engine 5 (UE5) professional workflow for medieval dungeon props.


Get 60% off the normal price (€24.99 reduced to €9.99) when you pre-order!

Get your best discount guaranteed for 6 months here.


Best of all, we are also throwing our massive 'Blender Castle Kitbash Ultimate Course Modular Set' course in, for free, to those who pre-order and support 3D Tudor. We think this is the perfect course to go with your very own medieval castle keep, should you decide to add a dungeon and torture chamber to it.


Build a small armoury for your dungeon’s guard room, equipped with a couple of swords and a helmet next to a table with a candle on top, burning the night away as the guards sleep. And MUCH more!!


All this for the amazing offer of €9.99!

Pre-Order now.


Want to see more about what you'll be getting with this awesome pre-order offer?

Watch the Pre-Order YouTube Video

PRE-ORDER now for a price that will never be matched at least for the next 6 months of release!

 

Get 60% off today and pre-order the course ready for delivery to your email inbox as soon as it's out...

 

ALL you need to do is email me the PDF receipt of your pre-order (downloadable after purchasing this digital product) AND your unique licence key (Gumroad will email it to you) on bettison.gamedesign@gmail.com before October 2nd 2022.



Learn how to create 50+ assets in over 20 hours!

We have designed the course from the ground up to make sure that no matter your skill level, you will easily be able to follow along and more importantly learn most of the skills to create your own 3D game prop set.



 Our ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ top 7:

1.    Learn how to create over 50 3D dungeon props from scratch

2.    Download over 100 unique texture maps for both Blender & Unreal Engine 5 (UE5), built exclusively for this course

3.    Create rope and chain geometry nodes with optional side bars for ease of use

4.    Join a complete guide on rendering out in both of Blender’s rendering engines - Eevee and Cycles - and master using Blender’s compositor for amazing professional renders

5.    Enjoy full Unreal Engine 5 (UE5) integration, giving you game-ready working 3D assets for your medieval dungeon environment and more

6.    Bring your 3D models and props to life with custom materials, adding decals like straw, blood, and stamps

7.    Become a Blender node guru by adding nodes to your imported maps to completely change the way they look and feel




I imagine you using these props in what is becoming 3D Tudor’s up-and-coming best seller, ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash’!

Think about it – all these assets would fit perfectly within the rooms we created, making your 3D dungeon game environment alive with the power of storytelling.

 

What about creating an interior for your castle with ‘Creating a Modular Kitbash in Blender’ and using these to populate the space and create an environment that everyone will talk about?


This course will give you access to just over 20 hours of 3D art in around 125 comprehensive lessons (TBC).

 

This course will see you learn all the techniques pros use and how they use them. Learn how to achieve realism using custom materials to create blood spatter that will look perfect for your torture chamber at the bottom of your dungeon!

 

Blender

 

Create the ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ props and walk through the halls of your very own medieval dungeon with banners, cages, and a not-so-medieval but very torturous and iconic, guillotine.

 

Have you ever wanted to learn how to model gems and treasure coins to add that extra glow to your scene?

You will do just that!


Following the success of my latest courses, we will be modelling, texturing, and finalising every individual asset before moving on to the next. Students have said that this has helped them in staying excited throughout the creation process, being able to see how their scene comes closer to the course preview step-by-step.

Of course, you could set yourself a challenge and diversify aspects of the medieval dungeon props such as changing the textures, adding different variations or more assets such as different doors and smaller assets like chains on the wall to make your medieval dungeon more alive.


Find out how to set up materials Blender. Change them to suit your needs by adding adjustment modes and becoming a true texturing genius.  

Use ‘Blender to Unreal Engine Become a Dungeon Prop Artist’  to master UV editing using edge seam creation, custom projection and UV manipulation to make the best use of your seamless textures.


Instead of choosing one rendering engine over another, you will be learning how to use Blender’s Eevee and Cycle renderers to get the most out of your prop presentation.

 

Unreal Engine 5

 

Through ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ you will be learning everything right from importing individual models from Blender to having them work correctly in UE5.  Through this course, you will learn the basics of bringing your game assets to life, rendered in real-time.

We will look at how to import and use textures created specifically for Unreal Engine and use them to create the materials for our medieval dungeon props. ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ will also be an introduction to how to set up files to create a clean UI.  The skills you learn here are fully transferable to all your future builds.

You will learn how to set up custom PBR materials for your assets with custom material instance parameters. One of the most exciting things about ‘Blender to Unreal Engine Become a Dungeon Prop Artist’  is that you will create collisions for your props to block out your playable character. This will help your assets fit in seamlessly within your ‘Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash’, ready to test out with your UE5 character. To optimise your time, you will learn a method for placing your assets quickly within any type of game level.


Course Resources & Freebies

The ‘Blender to Unreal Engine Become a Dungeon Prop Artist’ resource pack includes 23 unique seamless materials, 1 atlas material for the books, 1 trim sheet for gold decorations, 7 ornaments set up with PBR materials, and 3 unique blood PBR materials. You will be getting a total of 239 texture maps.


This is only the third time we're ever doing a pre-order!

Get your best discount guaranteed for 6 months here


Until next time, happy modelling everyone!

Neil – 3D Tudor



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To get in touch with me about any questions or support, please email: bettison.gamedesign@gmail.com

Also feel free to like 3D Tudor on Facebook (https://www.facebook.com/3DTudor) as well as join my student community group to share renders of your projects from courses and tutorials: https://www.facebook.com/groups/1152218958467185

This product is not currently for sale.

A PDF receipt of your pre-order to claim the new course + my Blender Castle Kitbash Ultimate Course Modular Set course

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