Blender 3 | Unreal Engine 5 | Oriental Imperial 3D Environment | Game Design
Blender 3 | Unreal Engine 5 | Oriental Imperial 3D Environment | Game Design
We create a traditional Japanese-themed environment from scratch using Blender and other 3D software. We will go through the steps taken to texture every asset within Substance Painter using custom smart masks and set the whole scene up within Unreal Engine 5!
This is the .blend file that contains everything we created in our YouTube video. This is a packed Blend file and has been cleaned up. This makes sure there are no unnecessary files, materials, etc. Everything in the .blend file is also organised into collections and named correctly. This pack also contains all of the Unreal engine texture maps so you can build your project with these assets. We have also included in this pack the Unreal Engine complete project.
All models you see in the thumbnail are fully textured
100 X Blender Textures Maps
1 X Packed Blend File
41 X UE5 Packed Texture Maps
1 X Unreal Engine 5 (Complete Project)
Until next time, happy modelling everyone!
3D Tudor
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To get in touch with me about any questions or support, please email: bettison.gamedesign@gmail.com
Also feel free to like 3D Tudor on Facebook (https://www.facebook.com/3DTudor) as well as join my student community group to share renders of your projects from courses and tutorials: https://www.facebook.com/groups/1152218958467185
100 X Blender Textures Maps - 1 X Packed Blend File - 41 X UE5 Packed Texture Maps - 1 X Unreal Engine 5 (Complete Project)